Pokemon Mono Team Series – Water Type

The rain maybe harsh… But don’t let it slow you down! Embrace it!

Welcome to the 3rd part of an 18 part series where I talk about everything Pokemon. In this week’s entry, we are gonna splash right through the Water-Types.

Here is a breakdown on possibly the most balanced mono-type Pokemon teams out there. So if you like to play in the rain, I think you would love Water-Types. Please be advised that this is more of a just-for-fun team rather than a competitive VGC;

1. Politoed

Role: Rain Lead
Type: Water
Ability: Drizzle
Item: Damp Rock
Nature: Calm
EVs: 248 HP / 164 Def / 96 Spe
Move 1: Scald
Move 2: Encore
Move 3: Ice Beam
Move 4: Protect

**The rain lead has one job, to set up the rain for the rest of your team to create havoc. Damp Rock is a key item here as it lets your rain last up to 8 turns instead of 5 turns. Encore is used to counter leads that are hazard setters. Protect is great for scouting opponent’s Pokemon in order to switch out safely. Ensure that you always switch out against more aggressive leads because you need to retain Drizzle for the longer games.

2. Mega Swampert

Role: Swift Swim Physical Sweeper
Type: Water / Ground
Ability: Swift Swim
Item: Swampertite
Nature: Adamant
EVs: 4 HP / 252 Atk / 252 Spe
Move 1: Earthquake
Move 2: Waterfall
Move 3: Ice Punch
Move 4: Superpower

**Mega Swampert has a very good duo typing to allow it to play aggressively. However, it does not get the added benefit of Swift Swim the turn it Mega Evolves, which means you have to be very aware of faster Pokemon that can use Grass Type moves. But other than that, you should be pretty good once Swift Swim gets going.

3. Ludicolo

Role: Sub Seed Stall
Type: Water / Grass
Ability: Rain Dish
Item: Leftovers
Nature: Calm
EVs: 240 HP / 68 SpA / 200 SpD
Move 1: Leech Seed
Move 2: Substitute
Move 3: Giga Drain
Move 4: Scald

**Another pretty insane duo typing that allows it to tank effectively and stall with Substitute and Leech Seed. With Leftovers, Rain Dish, and Giga Drain, this dancing Mexican can stall forever. Your goal here is just to set up Leech Seed for the rest of your team and simply weaken opposing Pokemon for KO range.

4. Starmie

Role: Special Attacker
Type: Water / Psychic
Ability: Analytic
Item: Life Orb
Nature: Modest
EVs: 252 SpA / 100 Def / 252 Spe
Move 1: Scald
Move 2: Thunderbolt
Move 3: Recover
Move 4: Psychic / Psyshock

**Starmie makes an excellent Special Attacker due to its large move pool and insane type coverage. With the ability Analytic, the item Life Orb, and a Modest Nature, you can ensure to OHKO any Pokemon that attempts to move faster than you. Recover should only be used when you ensure that Starmie can take hits from neutral attacks.

5. Tentacruel

Role: Utility
Type: Water / Poison
Ability: Liquid Ooze
Item: Black Sludge
Nature: Calm
EVs: 248 HP / 248 SpD / 12 Spe
Move 1: Rapid Spin
Move 2: Toxic Spikes
Move 3: Scald
Move 4: Toxic

**Utility Tentacruel is as the name sounds, its there to provide your team with Utility. Tentacruel is great because he can set up hazards in the form of Toxic Spikes as well as clear them with Rapid Spin. Toxic is also there to wither down opposing Pokemon.

6. Gyarados

Role: Utility Attacker
Type: Water / Flying
Ability: Intimidate
Item: Wacan Berry
Nature: Jolly
EVs: 100 HP / 208 Atk / 200 Spe
Move 1: Dragon Dance
Move 2: Waterfall
Move 3: Bounce
Move 4: Substitute

**Gyarados is your Utility Attacker which simply translates to an attacker with a move pool that have added benefits. Dragon Dance is great as a set-up for finishes and Substitute can help you get there. Substitute also buys time for your moves to hit more, in order to have better chance of inflicting status ailments. Wacan Berry is there in case you mess up and get hit by Electric Type moves.

As a mono Water-Type Team, you need to ensure that you keep the Rain up as much as possible and only when you know it is safe to do so. The benefit of playing this team is that you do not actually have any bad typing match-ups. The team is not too far behind average stat wise compared to most other teams. Trick Room Teams are your biggest weakness as they reverse the priority of your entire team which messes with your momentum. The team also lacks any solid form of physically defensive Pokemon.

And with that, we end off the Water Type Mono Team. Stay tuned for next week, where I talk about Dragon Types.